aven on iPad?

Footleg drfootleg at gmail.com
Mon Nov 26 09:42:14 GMT 2012


I discovered this weekend that Aven does not run on Windows 8. It just
displays an error dialog which says 'An error has occurred. Please contact
the developers.' or wording to that effect.

Footleg


On 25 November 2012 21:57, Olly Betts <olly at survex.com> wrote:

> On Sat, Nov 24, 2012 at 10:57:08AM +0000, WarrenZ wrote:
> > Anyone working on a .3d viewer for the iPad? -- Patrick
>
> The way things currently are, it's unlikely that aven itself is going to
> get ported to the iPad or iPhone.  Apple have locked things down and are
> firmly in control, so unless a user is prepared to root their phone,
> they can only install stuff from Apple's app store, where Apple alone
> get to decide if an app gets listed, and they seem more than a little
> capricious.  So someone could put a lot of effort into doing a port,
> only to find that the app doesn't get approved, or the approval gets
> revoked.
>
> There's also a US$99/year developer fee just for having apps in the
> store.  I don't want to start charging for Survex, and I don't want to
> cripple it with ads, especially as these devices don't have big screens
> to start with.
>
> So probably your best option is to use some existing viewer for the
> device which supports a format you can export to.
>
> Incidentally, things look a lot more promising for Android tablets
> and phones, where devices have a user-controlled option to allow
> installing apps from elsewhere.  The main issue there is that wxWidgets
> doesn't support it, so it would need a reasonable amount of
> restructuring work on aven.  They do at least support a subset of
> OpenGL, so the rendering code should be shareable.
>
> Cheers,
>     Olly
>
> --
> Survex http://lists.survex.com/mailman/listinfo/survex
>


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