Survex 1.1.5 development snapshot uploaded

Mark Shinwell Mark.Shinwell at cl.cam.ac.uk
Wed Sep 21 23:00:34 BST 2005


On Wed, Sep 21, 2005 at 09:30:23PM +0100, Olly Betts wrote:
> > I have noticed one thing wrong, the depth color panel does not stay in the
> > top right hand corner, depending if you open Aven in a window or full
> > screen.
> 
> Ah yes.  In 1.1.5 I put the depth panel into an opengl list which can
> easily be 10 times faster to draw so works well for things which don't
> change much.  But that list will need to be regenerated when the window
> is resized.

That isn't necessary; it should be done by generating the display list
for the depth bar starting at a fixed point (say (0,0)) and then
changing the modelview transformation matrix before (and after) calling
the list.

Mark



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