NT Problem
Olly Betts
olly@survex.com
Thu, 30 Nov 2000 17:56:25 +0000
>Unfortunately typing caverot <cavename>.3d --mode-picker came up with the
>NTVDM CPU error again, even though this works fine on my Windows 98.
Oh dear.
I'm going to try to get a version of caverot working which uses directx.
This should allow a fast, high resolution display on Windows NT and 2000.
The graphics library we use for MSDOS has a version which supports directx,
so it's theoretically just a recompile. Sadly reality doesn't quite
match...
Cheers,
Olly